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You are viewing Cheat Codes for The Elder Scrolls: Morrowind System : Xbox Date Added : 2002-06-25 21:05:34 Views : 16530 Keep health, magicka, and fatigue levels full Enable the "Restore health", "Restore magicka", or "Restore fatigue" codes, and before you fill your health/magicka/fatigue up, while holding A and filling it, press B and exit. It will continue to rise and as it goes down, it will raise back up instantly. For example, start filling your health/magicka/fatigue, and press B before it is to the top, While still holding A and filling it, it will keep and always be full until you return to the menu. Restore health While playing a game, press B to enter the inventory screen. Press L or R to switch to the stats screen. Highlight "Health" and press Black, White, Black(3), then hold A until the desired health level is reached. Restore magicka While playing a game, press B to enter the inventory screen. Press L or R to switch to the stats screen. Highlight "Magicka" and press Black, White(2), Black, White then hold A until the desired magicka level is reached. Restore fatigue While playing a game, press B to enter the inventory screen. Press L or R to switch to the stats screen. Highlight "Fatigue" and press Black(2), White(2), Black, then hold A until the desired fatigue level is reached. Increase Acrobatics skill To increase Acrobatics, jump as you are traveling. It will level up after 50 to 100 jumps. Jumping from building top to building top may increase this skill faster. You can also jump in place. Use the following trick to get 1000 Acrobatics. This requires two scrolls of Icarian Flight which can be obtained from Tharhief near Syda Neen. Cast a scroll of Icarian Flight then jump forward. Ready another scroll of Icarian Flight. A few seconds before you land, cast the second scroll. You will land with no damage taken and receive 1000 Acrobatics. Note: When you have over 1000 Acrobatics and you jump, you will die unless you land in water. To get your Acrobatics skill up quickly, find a long stairway or a fairly steep hill. Jump up the stairs or hill while holding the movement stick Forward. Keep pressing Jump because you will not jump high or go very far with only one jump. You will be jumping so fast up the hill or stairs that it will not take too long to increase that skill. You will jump about five or six times for every jump you would have done while standing still or moving across flat land. This is especially useful when leveling up a character that needs good strength. Increase Armor skill To increase Armor, find some enemies that do not do much damage and get hit by them. The Slaughterfish is a good choice. Increase Athletics skill To increase Athletics, run (not walk) around until your fatigue bar hits 0. Then, wait for your fatigue bar to raise to full and repeat. Increase Block skill To increase Block, hold Chop while using a shield and get hit by enemies. Increase Magicka skill To increase various Magicka skills (Alteration, Destruction, etc.), go to one of the Mages Guilds and look for a person that has the option of Spellmaking. For example, if you want to increase Destruction, go to a spell that is under the Destruction school, such as Fire Bite. Put the spell Firebite under Effects and set all of the things such as duration and magnitude to 1. Go around casting the spell at objects (not at people). Every time you cast it, it will go up about 3/100 points. Increase Mercantile skill To increase Mercantile, buy something cheap (10 to 20 gp) and always go down on the price slightly. Then, sell it back for a little more than they desire. Increase weapon skills To increase any one of your weapon skills, bind that type of weapon and hold X + L +R at the same time. The game will make a switching sound, but it will not actually switch. Easy money After traveling to Balmora in the beginning of the game, stop by Ravi'ir the traders house. A fairly heavy weapon such as axe or longsword of some sort is also required, which can be acquired from the Armorer a few shops down. Walk up to him and begin to bash his face in. You will have a decent fight on your hands -- save before undertaking this challenge. You should win if you remember to keep hacking. This slight case of murder early in the game will earn you the "Fiend Katana", and "Fiend Tanto". One is worth 9000 gold and the other is 3000 gold. You will also get three other enchanted weapons. Sell them to the Armorer across the street or keep them to have extremely powerful weapons early in the game. He also has an armory in the back of his house which can be raided and sold. Go to the Mage's Guild in Balmora. The nice lady upstairs must not believe in safes. She has a lot of items (Soul Gems for the most part). Go downstairs and steal something minor, such as a fork. As everyone comes for you, run about in circles to avoid most of the hits. After doing this a few seconds, get past everybody and run up the stairs. With as little mistakes as possible, quickly take the things you want and exit the Guild/ Drop the items outside and find a guard. Pay him his 20 gold then retrieve the items. For easy money early in the game, go to the Mage's Guild in Caldera. Go into the tower and go up the stairs to an unguarded table. The table is filled with alchemist equipment that range in value from 100 to 4800 gold pieces. If alchemy is a major part of your class, you can use this to help you greatly. However, if you just want the money, the best place to sell it is the alchemist in Balmera next to the Fine Clothier. She is loaded with gold and if you have not made her mad, you can get a hefty pay check. After you are done creating your character, go over to the shelf in the first
room to find a limeware platter worth 650 gold. To steal it without getting it
taken away, take it then quickly press B to put it in your inventory. Then, drop
it on the floor and press B .The guard will approach you and say something.
Accept his offer, then look on the floor and pick the platter up, without
getting into trouble. This can be done with any item on the shelf. To increase Armor, find some enemies that do not do much damage and get hit by them. The Slaughterfish is a good choice. To increase Athletics, run (not walk) around until your fatigue bar hits 0. Then, wait for your fatigue bar to raise to full and repeat. To increase Block, hold Chop while using a shield and get hit by enemies. To increase various Magicka skills (Alteration, Destruction, etc.), go to one of the Mages Guilds and look for a person that has the option of Spellmaking. For example, if you want to increase Destruction, go to a spell that is under the Destruction school, such as Fire Bite. Put the spell Firebite under Effects and set all of the things such as duration and magnitude to 1. Go around casting the spell at objects (not at people). Every time you cast it, it will go up about 3/100 points. To increase Mercantile, buy something cheap (10 to 20 gp) and always go down on the price slightly. Then, sell it back for a little more than they desire. Thief character creationRace: Wood Elf Favorite Attributes: Strength and Agility Major skills: Marksmen, Short Blade, Sneak, Security, Light Armor Minor skills: Merchantile, Speechcraft, Long Blade, your choice, your choice Sign: The Thief Warrior character creation: Race: Redgaurd Combat: Specialized Favorite Attributes: Strength and Agility Major skills: Long Blade, Medium Armor, Heavy Armor, Block, and Armorer Minor skills: Blunt Weapon, Axe, Security, Speechcraft, and Alchemy Sign: The Thief Easy leveling and controlling level up multipliers First, you will need a lot of money, depending on the skill you wish to train. Next, you will need to find someone who teaches that skill. Once you have done both of those things, start training repeatedly in a certain skill, or multiple skills. As you probably know, when someone trains you in any skill, your level meter goes up 1/10. Train ten times, or however many times it takes you to level, to level up. To control the multipliers (relatively) you will need to know the governing attribute of the skill(s) you have trained in. When you train in something, the multiplier on the governing attribute of that skill goes up by 1x, to a maximum of 5x. You can have any number of multipliers, as long as they add up to ten. Note that certain skills take more to train than others, and as your skill increases, so does the price of the training. The following is a list of trainers and their locations that can train their particular mastery up to 100 points. Note: Some of the trainers will require you to do certain things, such as get to a certain rank in their guild. Others will train you for your gold.
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